Mortal Kombat fans, here is something for you today. There have been a lot of free Mortal Kombat games in the past few years, however, it appears that one had stood out. Created by Borg117, Mortal Kombat Project 4.1 is a polished MUGEN game that packs various improvements, and even enhances and alters some finishing moves.
Back in November 2017, Borg117 released a new version of his MUGEN game to the public. That version introduced Quan Chi to the roster, added Hotaru to the roster, added five new stages and brought some gameplay tweaks and enhancements.
Moreover, Mortal Kombat Project 4.1: Season 2.9 features some new Combat systems. Borg117 added Combat codes in the VS mode, the Aggressor meter that was present in Mortal Kombat Trilogy, a Braker mechanism that allows players to break an enemy combo, as well as transitions between floors.
Created by 'JEHOVANSS' but I edited the cmd and cns to make him a dangerous cheap character. Updated Shao Kahn for Mortal Kombat Project 4.1 Season 2. Mortal Kombat Project is a M.U.G.E.N project which focuses on Mortal Kombat. This new version consists from system upgrades mostly and stage fatalities. This new version consists from system upgrades mostly and stage fatalities.
Those interested can download Mortal Kombat Project 4.1 from here. Make also sure to download its latest update that fixes a number of issues from here.
Below you can also find a video showcasing all the finishing moves of this MUGEN MK game.
Have fun!
Watch this video on YouTube
Borg117 has released the final version of his amazing MK Mugen game, Mortal Kombat Project 4.1 Season 2. Alongside some gameplay tweaks and enhancements like more balanced Boss reactions and speed and better collisions, in this final version the transition between the floors was slightly changed (the camera moves more smoothly).
Moreover, Mortal Kombat Project 4.1 Season 2 Final features new arenas, a new character, new stances and victorious poses for ninjas and cyborgs, improved blood graphics for all characters, new livebars the are now in HiRes, the ability to perform fatalities on Shao Kahn, and an animated Dan Forden.
Those interested can download Mortal Kombat Project 4.1 Season 2 Final from here, and below you can find its complete changelog. We’ve also included below a video showing some fatalities.
Kudos to our reader “Ed” for informing us!
Mortal Kombat Project 4.1 Season 2 Final Release Notes
The masked reptilian mask released by the author Eddie Mattos back in the days of version 2.5, was finally ported to the new version. Not only are sprites replaced, but the rest is tweaked so that it looks normal when playing (mainly, the position of the sprites in the finishes). Also, the classic reptile is still available – it’s enough just to write it as Reptile in select.def
The transition between the floors was slightly changed – the camera moves more smoothly
Jax and Nightwulf have the opportunity to repaint some elements of guise – iron hands and drawings on the face, respectively
The combo is now not interrupted at the end of the round
Brutaliti and hara-kiri can now be done with a single button, like other finishing moves before that
Shao Kana can be finished! Including the passage of the tower complexity, but if you do not do it there – it will still explode
Dan Forden is now animated, “Toasty !!”
The ability for the character to generate the blood of his own color is added – an example in the reflected projections of Kitana or Kung Lao
Muvlist is now called from the pause screen
New livebars based on graphics, released even in the days of the so-called version of V6, now in HiRes
New character from Lows90 and samsk8
New arenas, including from SpoR and Anthony Nova
New arrests in arenas, for example Sky Temple and Waterfront
Also added the ability to repaint in any color the sprite of the earth in a fatality on Pit-II, without editing the sprites themselves
Now you can “relapse” as in the arcade (this is when you can jump after catching and catch the enemy with your hand near the ground). In exchange for cheating tactics breaker for its interruption is not removed
If you fall into the trap of Kuang Chi, some tricks stop working (for example, all teleports)
A new reaction to some finishing moves – a headless fall
boss reaction to some attacks changed
All characters have improved blood graphics, and added colors for it in all palettes
New stances and victorious poses for ninjas and cyborgs